DEV Community

C

Official tag for the C programming language.

Posts

👋 Sign in for the ability to sort posts by relevant, latest, or top.
I Built a Statically Typed Bytecode VM Language in C — Here's What I Learned

I Built a Statically Typed Bytecode VM Language in C — Here's What I Learned

1
Comments 1
4 min read
Building a chikku OS

Building a chikku OS

Comments
7 min read
Just sharing our hobby project: F4us, a very early antivirus made in C

Just sharing our hobby project: F4us, a very early antivirus made in C

3
Comments
1 min read
Rust's rewrite wave, why C is being replaced in the places that matter

Rust's rewrite wave, why C is being replaced in the places that matter

Comments
4 min read
do you know what exactly startup code does ?

do you know what exactly startup code does ?

Comments
2 min read
Build your own shell, and learn how every program gets started

Build your own shell, and learn how every program gets started

Comments
3 min read
Implementing Bins - Phase 7 Mini Malloc

Implementing Bins - Phase 7 Mini Malloc

Comments
6 min read
Hello DEV! I'm Plugecon — security developer

Hello DEV! I'm Plugecon — security developer

Comments
1 min read
prongC: A Static Analysis Tool That Helps You Detect C Shared Data Accesses

prongC: A Static Analysis Tool That Helps You Detect C Shared Data Accesses

Comments 2
2 min read
I wanted a lightweight native HTTP client, so I built one in C11

I wanted a lightweight native HTTP client, so I built one in C11

Comments
1 min read
Rust Dynamic Library: Beyond Monolithic Executables

Rust Dynamic Library: Beyond Monolithic Executables

Comments
7 min read
Building an NES Emulator in C: Part 1 – Emulating the 6502 CPU

Building an NES Emulator in C: Part 1 – Emulating the 6502 CPU

Comments
5 min read
Static Analysis in C: How to Use Clangd, Clang-Tidy & Cppcheck to Improve Your Codebase

Static Analysis in C: How to Use Clangd, Clang-Tidy & Cppcheck to Improve Your Codebase

1
Comments
5 min read
From 1.4 tok/s to 36 tok/s: What Building a Zero-Dependency C LLM Engine Taught Me About DRAM Ceilings

From 1.4 tok/s to 36 tok/s: What Building a Zero-Dependency C LLM Engine Taught Me About DRAM Ceilings

Comments
5 min read
Nimmake: Simplifying C++ Project Management by Reducing Configuration Overhead Compared to CMake

Nimmake: Simplifying C++ Project Management by Reducing Configuration Overhead Compared to CMake

Comments
10 min read
👋 Sign in for the ability to sort posts by relevant, latest, or top.