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Discussions about video games, board games, and tabletop RPGs.

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Architecting a High-Performance Real-Time Multiplayer Card Game on Cloudflare Workers & Durable Objects

Architecting a High-Performance Real-Time Multiplayer Card Game on Cloudflare Workers & Durable Objects

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2 min read
Node.js Feature Toggle Service Selection for Small Teams and Game Pricing

Node.js Feature Toggle Service Selection for Small Teams and Game Pricing

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7 min read
Lowest Latency Image Generation API: Fast Response Budgets for Real-Time Game CRM

Lowest Latency Image Generation API: Fast Response Budgets for Real-Time Game CRM

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5 min read
Car Dealership Simulator (Android): Game Design Lessons From a Used Car Flipping Loop

Car Dealership Simulator (Android): Game Design Lessons From a Used Car Flipping Loop

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1 min read
Realtime Mobile Network Handoffs API Boundaries for Collaborative Cursor Recovery

Realtime Mobile Network Handoffs API Boundaries for Collaborative Cursor Recovery

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5 min read
LoL 2026 season recap: who won every major league, in standings and numbers

LoL 2026 season recap: who won every major league, in standings and numbers

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3 min read
Virtual basketball never sleeps: 43,000 NBA 2K games in numbers

Virtual basketball never sleeps: 43,000 NBA 2K games in numbers

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2 min read
omaforge 0.2.8: fixes from a full QA pass

omaforge 0.2.8: fixes from a full QA pass

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2 min read
Making a Roblox flying car racer that new players can finish

Making a Roblox flying car racer that new players can finish

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2 min read
How to Test a Used Controller Before You Buy It (5-Minute Checklist)

How to Test a Used Controller Before You Buy It (5-Minute Checklist)

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2 min read
omaforge 0.2.7: ready for World of Warcraft: Forever

omaforge 0.2.7: ready for World of Warcraft: Forever

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2 min read
Dota 2 and League of Legends Arbitrage: Why Slower Games Give Longer Windows

Dota 2 and League of Legends Arbitrage: Why Slower Games Give Longer Windows

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8 min read
Testing Games on a Mid-Range Phone: What I Actually Measure

Testing Games on a Mid-Range Phone: What I Actually Measure

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1 min read
Contra (NES): The One-Hit-Death Co-op Classic That Made the Konami Code Famous

Contra (NES): The One-Hit-Death Co-op Classic That Made the Konami Code Famous

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4 min read
Five Minutes of Thermal Throttling on a Mid-Range Android

Five Minutes of Thermal Throttling on a Mid-Range Android

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1 min read
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